Game Development Project
Root 66
Root 66 is a collaborative game development project created in Unity. Players operate a mobile smoothie café, preparing root vegetable smoothies while driving down the highway and delivering each order to the correct customer before time runs out.
Project Overview
Players control a moving smoothie café while preparing customer orders. The objective is to select the correct ingredients, blend each smoothie, and deliver it when the matching customer vehicle is nearby.
Controls
- W: Accelerate
- S: Brake
- A and D: Steer
- Mouse: Drag ingredients into the blender
- Click: Blend and deliver smoothies
My Contribution
As a Game Designer, I collaborated with the development team to design gameplay mechanics, balance the player experience, and iterate on game systems through testing and feedback. I worked closely with programmers and artists throughout development to help refine the overall gameplay.
Technologies
Gallery
Team Credits
Garrett Lantz
Game Designer
tsyoo
Game Designer / Programmer
bran
Game Programmer
kla3
Game Programmer
Massuki
Game Programmer
Paul Hansa
Game Programmer
catsukidon
Artist
Jade Le
Artist